[−][src]Trait image::ImageDecoder
The trait that all decoders implement
Required Methods
fn dimensions(&mut self) -> ImageResult<(u32, u32)>
Returns a tuple containing the width and height of the image
fn colortype(&mut self) -> ImageResult<ColorType>
Returns the color type of the image e.g. RGB(8) (8bit RGB)
fn row_len(&mut self) -> ImageResult<usize>
Returns the length in bytes of one decoded row of the image
fn read_scanline(&mut self, buf: &mut [u8]) -> ImageResult<u32>
Reads one row from the image into buf
and returns the row index
fn read_image(&mut self) -> ImageResult<DecodingResult>
Decodes the entire image and return it as a Vector
Provided Methods
fn is_animated(&mut self) -> ImageResult<bool>
Returns true if the image is animated
fn into_frames(self) -> ImageResult<Frames>
Returns the frames of the image
If the image is not animated it returns a single frame
fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
Decodes a specific region of the image, represented by the rectangle
starting from x
and y
and having length
and width
Implementors
impl<R: BufRead> ImageDecoder for HDRAdapter<R>
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impl<R: BufRead> ImageDecoder for HDRAdapter<R>
fn dimensions(&mut self) -> ImageResult<(u32, u32)>
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fn dimensions(&mut self) -> ImageResult<(u32, u32)>
fn colortype(&mut self) -> ImageResult<ColorType>
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fn colortype(&mut self) -> ImageResult<ColorType>
fn row_len(&mut self) -> ImageResult<usize>
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fn row_len(&mut self) -> ImageResult<usize>
fn read_scanline(&mut self, _: &mut [u8]) -> ImageResult<u32>
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fn read_scanline(&mut self, _: &mut [u8]) -> ImageResult<u32>
fn read_image(&mut self) -> ImageResult<DecodingResult>
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fn read_image(&mut self) -> ImageResult<DecodingResult>
fn is_animated(&mut self) -> ImageResult<bool>
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fn is_animated(&mut self) -> ImageResult<bool>
fn into_frames(self) -> ImageResult<Frames>
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fn into_frames(self) -> ImageResult<Frames>
fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
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fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
impl<R: Read + Seek> ImageDecoder for BMPDecoder<R>
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impl<R: Read + Seek> ImageDecoder for BMPDecoder<R>
fn dimensions(&mut self) -> ImageResult<(u32, u32)>
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fn dimensions(&mut self) -> ImageResult<(u32, u32)>
fn colortype(&mut self) -> ImageResult<ColorType>
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fn colortype(&mut self) -> ImageResult<ColorType>
fn row_len(&mut self) -> ImageResult<usize>
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fn row_len(&mut self) -> ImageResult<usize>
fn read_scanline(&mut self, _buf: &mut [u8]) -> ImageResult<u32>
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fn read_scanline(&mut self, _buf: &mut [u8]) -> ImageResult<u32>
fn read_image(&mut self) -> ImageResult<DecodingResult>
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fn read_image(&mut self) -> ImageResult<DecodingResult>
fn is_animated(&mut self) -> ImageResult<bool>
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fn is_animated(&mut self) -> ImageResult<bool>
fn into_frames(self) -> ImageResult<Frames>
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fn into_frames(self) -> ImageResult<Frames>
fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
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fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
impl<R: Read + Seek> ImageDecoder for ICODecoder<R>
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impl<R: Read + Seek> ImageDecoder for ICODecoder<R>
fn dimensions(&mut self) -> ImageResult<(u32, u32)>
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fn dimensions(&mut self) -> ImageResult<(u32, u32)>
fn colortype(&mut self) -> ImageResult<ColorType>
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fn colortype(&mut self) -> ImageResult<ColorType>
fn row_len(&mut self) -> ImageResult<usize>
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fn row_len(&mut self) -> ImageResult<usize>
fn read_scanline(&mut self, buf: &mut [u8]) -> ImageResult<u32>
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fn read_scanline(&mut self, buf: &mut [u8]) -> ImageResult<u32>
fn read_image(&mut self) -> ImageResult<DecodingResult>
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fn read_image(&mut self) -> ImageResult<DecodingResult>
fn is_animated(&mut self) -> ImageResult<bool>
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fn is_animated(&mut self) -> ImageResult<bool>
fn into_frames(self) -> ImageResult<Frames>
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fn into_frames(self) -> ImageResult<Frames>
fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
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fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
impl<R: Read + Seek> ImageDecoder for TGADecoder<R>
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impl<R: Read + Seek> ImageDecoder for TGADecoder<R>
fn dimensions(&mut self) -> ImageResult<(u32, u32)>
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fn dimensions(&mut self) -> ImageResult<(u32, u32)>
fn colortype(&mut self) -> ImageResult<ColorType>
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fn colortype(&mut self) -> ImageResult<ColorType>
fn row_len(&mut self) -> ImageResult<usize>
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fn row_len(&mut self) -> ImageResult<usize>
fn read_scanline(&mut self, buf: &mut [u8]) -> ImageResult<u32>
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fn read_scanline(&mut self, buf: &mut [u8]) -> ImageResult<u32>
fn read_image(&mut self) -> ImageResult<DecodingResult>
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fn read_image(&mut self) -> ImageResult<DecodingResult>
fn is_animated(&mut self) -> ImageResult<bool>
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fn is_animated(&mut self) -> ImageResult<bool>
fn into_frames(self) -> ImageResult<Frames>
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fn into_frames(self) -> ImageResult<Frames>
fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
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fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
impl<R: Read + Seek> ImageDecoder for TIFFDecoder<R>
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impl<R: Read + Seek> ImageDecoder for TIFFDecoder<R>
fn dimensions(&mut self) -> ImageResult<(u32, u32)>
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fn dimensions(&mut self) -> ImageResult<(u32, u32)>
fn colortype(&mut self) -> ImageResult<ColorType>
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fn colortype(&mut self) -> ImageResult<ColorType>
fn row_len(&mut self) -> ImageResult<usize>
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fn row_len(&mut self) -> ImageResult<usize>
fn read_scanline(&mut self, _: &mut [u8]) -> ImageResult<u32>
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fn read_scanline(&mut self, _: &mut [u8]) -> ImageResult<u32>
fn read_image(&mut self) -> ImageResult<DecodingResult>
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fn read_image(&mut self) -> ImageResult<DecodingResult>
fn is_animated(&mut self) -> ImageResult<bool>
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fn is_animated(&mut self) -> ImageResult<bool>
fn into_frames(self) -> ImageResult<Frames>
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fn into_frames(self) -> ImageResult<Frames>
fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
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fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
impl<R: Read> ImageDecoder for DXTDecoder<R>
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impl<R: Read> ImageDecoder for DXTDecoder<R>
Note that, due to the way that DXT compression works, a scanline is considered to consist out of 4 lines of pixels.
fn dimensions(&mut self) -> ImageResult<(u32, u32)>
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fn dimensions(&mut self) -> ImageResult<(u32, u32)>
fn colortype(&mut self) -> ImageResult<ColorType>
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fn colortype(&mut self) -> ImageResult<ColorType>
fn row_len(&mut self) -> ImageResult<usize>
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fn row_len(&mut self) -> ImageResult<usize>
fn read_scanline(&mut self, buf: &mut [u8]) -> ImageResult<u32>
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fn read_scanline(&mut self, buf: &mut [u8]) -> ImageResult<u32>
fn read_image(&mut self) -> ImageResult<DecodingResult>
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fn read_image(&mut self) -> ImageResult<DecodingResult>
fn is_animated(&mut self) -> ImageResult<bool>
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fn is_animated(&mut self) -> ImageResult<bool>
fn into_frames(self) -> ImageResult<Frames>
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fn into_frames(self) -> ImageResult<Frames>
fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
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fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
impl<R: Read> ImageDecoder for Decoder<R>
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impl<R: Read> ImageDecoder for Decoder<R>
fn dimensions(&mut self) -> ImageResult<(u32, u32)>
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fn dimensions(&mut self) -> ImageResult<(u32, u32)>
fn colortype(&mut self) -> ImageResult<ColorType>
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fn colortype(&mut self) -> ImageResult<ColorType>
fn row_len(&mut self) -> ImageResult<usize>
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fn row_len(&mut self) -> ImageResult<usize>
fn read_scanline(&mut self, buf: &mut [u8]) -> ImageResult<u32>
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fn read_scanline(&mut self, buf: &mut [u8]) -> ImageResult<u32>
fn read_image(&mut self) -> ImageResult<DecodingResult>
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fn read_image(&mut self) -> ImageResult<DecodingResult>
fn is_animated(&mut self) -> ImageResult<bool>
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fn is_animated(&mut self) -> ImageResult<bool>
fn into_frames(self) -> ImageResult<Frames>
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fn into_frames(self) -> ImageResult<Frames>
fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
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fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
impl<R: Read> ImageDecoder for JPEGDecoder<R>
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impl<R: Read> ImageDecoder for JPEGDecoder<R>
fn dimensions(&mut self) -> ImageResult<(u32, u32)>
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fn dimensions(&mut self) -> ImageResult<(u32, u32)>
fn colortype(&mut self) -> ImageResult<ColorType>
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fn colortype(&mut self) -> ImageResult<ColorType>
fn row_len(&mut self) -> ImageResult<usize>
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fn row_len(&mut self) -> ImageResult<usize>
fn read_scanline(&mut self, _buf: &mut [u8]) -> ImageResult<u32>
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fn read_scanline(&mut self, _buf: &mut [u8]) -> ImageResult<u32>
fn read_image(&mut self) -> ImageResult<DecodingResult>
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fn read_image(&mut self) -> ImageResult<DecodingResult>
fn is_animated(&mut self) -> ImageResult<bool>
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fn is_animated(&mut self) -> ImageResult<bool>
fn into_frames(self) -> ImageResult<Frames>
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fn into_frames(self) -> ImageResult<Frames>
fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
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fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
impl<R: Read> ImageDecoder for PNGDecoder<R>
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impl<R: Read> ImageDecoder for PNGDecoder<R>
fn dimensions(&mut self) -> ImageResult<(u32, u32)>
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fn dimensions(&mut self) -> ImageResult<(u32, u32)>
fn colortype(&mut self) -> ImageResult<ColorType>
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fn colortype(&mut self) -> ImageResult<ColorType>
fn row_len(&mut self) -> ImageResult<usize>
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fn row_len(&mut self) -> ImageResult<usize>
fn read_scanline(&mut self, buf: &mut [u8]) -> ImageResult<u32>
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fn read_scanline(&mut self, buf: &mut [u8]) -> ImageResult<u32>
fn read_image(&mut self) -> ImageResult<DecodingResult>
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fn read_image(&mut self) -> ImageResult<DecodingResult>
fn is_animated(&mut self) -> ImageResult<bool>
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fn is_animated(&mut self) -> ImageResult<bool>
fn into_frames(self) -> ImageResult<Frames>
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fn into_frames(self) -> ImageResult<Frames>
fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
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fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
impl<R: Read> ImageDecoder for PNMDecoder<R>
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impl<R: Read> ImageDecoder for PNMDecoder<R>
fn dimensions(&mut self) -> ImageResult<(u32, u32)>
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fn dimensions(&mut self) -> ImageResult<(u32, u32)>
fn colortype(&mut self) -> ImageResult<ColorType>
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fn colortype(&mut self) -> ImageResult<ColorType>
fn row_len(&mut self) -> ImageResult<usize>
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fn row_len(&mut self) -> ImageResult<usize>
fn read_scanline(&mut self, _buf: &mut [u8]) -> ImageResult<u32>
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fn read_scanline(&mut self, _buf: &mut [u8]) -> ImageResult<u32>
fn read_image(&mut self) -> ImageResult<DecodingResult>
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fn read_image(&mut self) -> ImageResult<DecodingResult>
fn is_animated(&mut self) -> ImageResult<bool>
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fn is_animated(&mut self) -> ImageResult<bool>
fn into_frames(self) -> ImageResult<Frames>
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fn into_frames(self) -> ImageResult<Frames>
fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
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fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
impl<R: Read> ImageDecoder for WebpDecoder<R>
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impl<R: Read> ImageDecoder for WebpDecoder<R>
fn dimensions(&mut self) -> ImageResult<(u32, u32)>
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fn dimensions(&mut self) -> ImageResult<(u32, u32)>
fn colortype(&mut self) -> ImageResult<ColorType>
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fn colortype(&mut self) -> ImageResult<ColorType>
fn row_len(&mut self) -> ImageResult<usize>
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fn row_len(&mut self) -> ImageResult<usize>
fn read_scanline(&mut self, buf: &mut [u8]) -> ImageResult<u32>
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fn read_scanline(&mut self, buf: &mut [u8]) -> ImageResult<u32>
fn read_image(&mut self) -> ImageResult<DecodingResult>
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fn read_image(&mut self) -> ImageResult<DecodingResult>
fn is_animated(&mut self) -> ImageResult<bool>
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fn is_animated(&mut self) -> ImageResult<bool>
fn into_frames(self) -> ImageResult<Frames>
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fn into_frames(self) -> ImageResult<Frames>
fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>
[src]
fn load_rect(
&mut self,
x: u32,
y: u32,
length: u32,
width: u32
) -> ImageResult<Vec<u8>>